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We Build Worlds.
You Play Them.

Creating immersive games for PC & Mobile players around the globe.
How do we build great games?
With creativity precision, and technology.
    • Game Design & Mechanics95%
      • Platform Optimization (PC & Mobile)90%

      Innovative Games.
      Made with Passion.

      At SMBStudio, we don’t just develop games — we craft experiences that resonate. From thrilling gameplay to memorable worlds, we bring passion to every pixel.

      Multi-Platform Games

      We develop games for Android, iOS, PC, and console — optimized for performance and player engagement.

      Unique Game Worlds

      Each of our titles brings a new world to life, from prehistoric slopes to futuristic warzones.

      Publishing Power

      We distribute through Steam, Play Store, App Store, itch.io, and more.

      Ongoing Projects

      Several new games are currently in development. Stay tuned for fresh adventures!

      Trusted By Gamers Across the World
      Building Experiences, Not Just Games. At SMBStudio, we blend storytelling, gameplay mechanics, and cutting-edge graphics to deliver unforgettable digital experiences. Our agile 5-person team handles design, development, testing, and publishing—all in-house.

      15,000+ Hours

      Crafting Games That Players Love

      From concepts to launch, we pour our passion into every frame, every level, and every world we build.
      Tom Zhang
      Business Development Manager

      Tom Zhang is the Business Development Manager at BeAi, tasked with identifying new market opportunities and forging strategic partnerships. Tom’s role involves expanding BeAi’s presence into new industries and regions, demonstrating the platform’s versatility and adaptability. He works closely with potential clients to understand their needs and tailor BeAi’s solutions to address specific business challenges, driving growth and opening new revenue streams.

      Lena Carter
      UX/UI Designer

      Lena Carter is the UX/UI Designer at BeAi, responsible for creating an intuitive and engaging user experience. She focuses on making BeAi not only powerful but also easy to use, ensuring that users can navigate the platform with minimal effort. Lena’s designs are centered around user feedback and data-driven insights, aiming to simplify complex AI functionalities into accessible and visually appealing interfaces.

      Michael Rivers
      Chief Technology Officer

      Michael Rivers, the Chief Technology Officer at BeAi, is the technical mastermind behind the platform’s architecture and infrastructure. With years of experience in AI and cloud computing, Michael ensures that BeAi is scalable, secure, and capable of handling the demands of large enterprises. His role involves staying ahead of emerging technologies and integrating them into BeAi to maintain its competitive edge in the AI market.

      Lucas Bennett
      Lead AI Engineer

      Lucas Bennett is the Lead AI Engineer at BeAi, responsible for the technical development and continuous improvement of the platform’s AI algorithms. With a background in machine learning and data science, Lucas ensures that BeAi remains at the forefront of AI technology, capable of handling complex data sets and delivering accurate, actionable insights. His work is critical to maintaining BeAi’s reputation as a reliable and innovative AI solution.

      Jasper Whitfield
      Head of Sales

      As the Head of Sales at BeAi, Jasper Whitfield is the driving force behind expanding the platform’s reach across global markets. He emphasizes BeAi’s ability to transform customer experiences by automating routine tasks, predicting market trends, and providing insights that allow businesses to stay ahead of the competition. Jasper’s approach is centered around demonstrating how BeAi can boost efficiency and drive revenue growth for clients.

      Immersive Games.
      Built by Passionate Developers.

      Dive into our worlds, where creativity meets code. Get a sneak peek of what's coming next.